You fight in real time with your characters and control how they move and attack. It is standard Tales fare with your enemies on one side and allies on the other. It is pretty slow and that’s okay considering Tales of Destiny was an early 1998 PS1 game. The battle system, as I said above, uses an updated version of Tales of Destiny’s battle system. You will be traveling through three time eras: The Past, Present, and the Future. He has plot immunity until your next battle when you travel back to the present. Transported to the past era to gain magic to fight Dhaos since conventional weapons don’t damage him. The old description was such a huge spoiler. I do not want to spoil anymore of the story, sorry. When you gain control, you will be using Cless Alvein in the village of Toltus. Dhaos flees to another era where he is sealed by the original heroes’ descendants and peace was restored to the world. The story starts off with a group of 4 heroes fighting the sorcerer Dhaos and defeats him. There will probably be a 4th remake at some point with an updated battle system. The 3rd remake is on the PSP bundled with Tales of Phantasia Narikiri Dungeon X, the remake of the sequel.(It’s two games in one ISO) The 2nd remake is GBA: Stay away from it. It was developed by Namco Tales Studio(formerly Wolf Team) and published by Namco Bandai Games. Tales of Phantasia is the first mothership title of the series.The PS1 version is the 1st remake of the Tales of Phantasia on the SNES using Tales of Destiny’s battle system. It seriously sucks. The localization is abyssmal and the GBA “downgrade” from the PSX was terribly done. I would like to say something first before proceeding with this review: Stay away from the GBA version. This game was translated by 2 different groups, both 100% translations: Phantasian Productions Translation: (Thanks!) POPSloader no longer required, vita users will be glad. They do have more fleshed out characters (+1 extra) and there are some more side quests and it's a little longer and the post game dungeon is about twice the size it was before, but you might get a little bored because they're still basically the same game.COMPATIBILITY: Fixed eboot provided by Overhauler. The only other thing I'd say is that the PSX (and PSP full voice edition) aren't really that different from the SNES version. The systems the games use aren't that difficult to figure out (especially if you've played an older Tales game in English before), so you should have fun. Your plan seems good, as long as you're fine playing something entirely in Japanese. But it also has no English translation available. The NDX edition of the game is, in my opinion, the best one. The battle system received a massive overhaul, spell pause is gone, a new character gets added, and the story received some very significant changes. The Narikiri Dungeon Cross edition is super different. The PSP version doesn't have an English translation though, so if 日本語が読めない you might opt for the PSX just to be able to understand it. The PSX version and the PSP Full Voice Edition are very similar, so playing the PSP one instead of the PSX one is a decent idea. It's still playable, but it's outclassed by all the other versions really hard. You're right, the GBA version is the worst one.
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